Improving CS2D’s File Transfer

CS2D is a relatively small indie game, but one that has impressive tenure—its first public version was released around 2003, developed then by a single man, and it’s maintained to this day by a small team of developers, yours truly among them. Because of this, the dev team finds itself working with true legacy code—although there was a total rewrite in mid-2008, that still means that parts of the codebase are almost 10 years old. One area that has been a point of contention for a long time now is file transfer code. Continue reading Improving CS2D’s File Transfer

Space RPG: Open Beta

To honour the first manned spaceflight in human history, Space RPG will go into open beta today. The first days of the beta are sure to be filled with restarts and data wipes, so please keep this in mind when playing. I urge you to read the two previous posts for a beginner’s guide and a description of the changes, so as to not start blindly. The beta server will be available at 62.141.37.196:10002.

Space RPG: Version 3

Space RPG has evolved a lot since its last release, but it has done so fairly quietly. However, with the advent of TAB’s server opening, it’s had its second wind. Whether you’re a newcomer or a veteran, you might be wondering what’s in store – and justly so. This post will explain what the new features are like and how the old ones have been reworked. Continue reading Space RPG: Version 3

Space RPG: Introduction

Space RPG has evolved a lot since its last release, but it has done so fairly quietly. However, with the advent of TAB’s server opening, it’s had its second wind. Whether you’re a newcomer or a veteran, you might be wondering what’s in store – and justly so. This post will explain how to get started with the new version. Continue reading Space RPG: Introduction